using System; using System.Collections.Generic; using System.Text; namespace uDrawLib { public class TabletButtonState : ICloneable { public bool CircleHeld; public bool CrossHeld; public bool SquareHeld; public bool TriangleHeld; public bool PSHeld; public bool SelectHeld; public bool StartHeld; public bool LeftStickHeld; public bool RightStickHeld; public bool LeftButtonHeld; public bool RightButtonHeld; public Object Clone() { var ret = new TabletButtonState(); ret.CircleHeld = this.CircleHeld; ret.CrossHeld = this.CrossHeld; ret.PSHeld = this.PSHeld; ret.SelectHeld = this.SelectHeld; ret.SquareHeld = this.SquareHeld; ret.StartHeld = this.StartHeld; ret.TriangleHeld = this.TriangleHeld; ret.LeftStickHeld = this.LeftStickHeld; ret.RightStickHeld = this.RightStickHeld; ret.LeftButtonHeld = this.LeftButtonHeld; ret.RightButtonHeld = this.RightButtonHeld; return ret; } }; }